DWARVES
Durum Cor, or in the traders tongue, Dwarves, are short stubborn folk that are often as wide as they are tall. They are also extremely hairy, with arms and noses far larger than any other humanoid beings. The nuckles of their oversized hands nearly drag along the floor as they walk.
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All Durum Cor have a love for earth and stone in some shape or form. Their cities and fortresses are often built underground or into the sides of mountains, making it easier to tap into gems and ores below the surface. They are skilled miners, blacksmiths, and architects and have a deep respect for the resources of the earth, creating grand traditions surrounding minerals and metal.
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CONTENTS
HISTORY
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CULTURE
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MOUNTAIN DWELLERS
Bold and hardy, Durum Cor of the mountains are known to be strong warriors, vigorous miners, and ahrd workers of stone and metal across the northern peaks of Cor, a southern continent of Entrellia. They are rich with heritage and are often stern and stubborn people with goals solidly set within their rock hard heads. Many follow the path of Mill, the ram Numen of mountains and jewels, and in turn have a distaste for The Watching Wolf and Korvig, who is said to always steal from Durum Cor when they’re not watching. Mountain dwelling Dwarves are built muscular and hardy, weathering the passage of centuries with stoic endurance and little change. Tracing their ancestry back to the founding of most strongholds beneath the ground of Entrellia in the youth of the world, along side monstrous Giants now close to extinction.
They do not abandon traditions lightly. Ideals of industrious labour, skill in battle, and devotion to the forge and Sinji, another favoured Numen among Dwarven culture, are all traits that describe your common mountain Dwarf. Though they stand under 5 feet tall, Dwarves are so broad and compact that they can weigh far more than creatures twice their size. Their courage and bravery are also easily greater than any of the larger folk.
A mountainers skin ranges from a rough deep browns to paler golds. The most common shades are deep tans, like the tones of earth. Their hair, worn long in simple styles, can be an array of blacks, greys browns or dirty blondes, though paler Durum Cor often have fiery red hair. Male mountain dwellers value their beards highly and groom them to grow out to extraordinary lengths. Even female mountain dwellers will sprout facial hair if left unattended.
HILL DWELLERS
Hill dwelling Durum Cor, also known as Plate Dwarves or Surface Dwarves are the most common and friendly Durum Cor of Entrellia, focusing less on mining and crafting and more so the bond of clans and working together as a race to succeed. Hailing uniquely from an area called The Steel Plates, Hill dwellers find themselves living in precious communities who highly value social standing. Even those who live far from their own kingdoms cherish their clan identities and affiliations, recognise related Durum Cor, and invoke their ancestors’ names in oaths and curses. To be clan-less is the worst fate that can befall a hill dweller. They are both materialistic and ritualistic, the more secluded of Durum Cor even favouring the worship of Imoran Beasts, and valuing themselves by what they possess and by the reputation of their family. Hill dwellers are somewhat smaller than their counterparts, though it does not exclude them from their natural stocky and rounded sizing. Many Durum Cor have a creamy, fair skin tone and light coloured, long, grown-out hair. They braid their beards depending on their clan’s styles and will often recognise one another beard first, face second. Their eye colour will be an array of light blues, greens or browns.
DWARROW
Hidden deep, deep under the surface of volcanoes and mountains of Entrellia, deep dwelling Durum Cor, or in their own tongue, Dwarrow, are a corrupt-minded race of Dwarves who value toil above all else. Showing emotions other than grim determination or wrath is frowned on in their culture. They have the typical Durum Cor appreciation for order and impeccable craftsmanship, and always encourage delving deeper to find rare materials unknown to most. A Dwarrow above ground is an unusual sight to see and a purpose for one to surface must be stronger than the will to find gems down below. Those who leave their subterranean cities are usually exiles and unwelcome in their previous homes. Originally, Dwarrow were mountain dwelling Dwarves that lost their way in volcanic mountain mines, becoming addicted to the heat of the rocks and the sweltering magic that lies within the enchanted mounds Mill had left behind. The addiction caused them to warp and attune to the nature around them, becoming accustomed to the strange fiery illusions that plague their minds set by Fyure. Some are even rumoured to drink a substance like magma, which only corrupts them further into a maddening state below the earth and dirt.
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The Dwarrow lead bleak, grim lives devoid of happiness or satisfaction, but they see that as their defining strength and pride, rather than a drawback to be corrected. Their skin is blackened from the magma they work so closely to, finding only shades of dark greys or obsidian blues. Their eyes are glowing yellows and reds or like the orange of flowing lava which match their fiery heads of hair. Though a Dwarrow can only grow wiry white or grey beards. Age quickly catches up to a Dwarrow, along with the vigorous work they are under constant onslaught by, so their faces are often wrinkled and worn.